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dc.contributor.advisorSocial behavior
dc.contributor.authorDubilag, Bryan James
dc.contributor.authorSultan, Harvey
dc.contributor.authorYacon, Haiza
dc.contributor.authorPajaron, Eric M.
dc.date.accessioned2021-06-04T07:18:40Z
dc.date.available2021-06-04T07:18:40Z
dc.date.issued2014-03
dc.identifier.urihttp://103.123.43.41:8080/xmlui/handle/123456789/67
dc.description.abstractThis study was conducted to determine the effects of internet games to the social behavior of the freshmen criminology students of University of Mindanao Bansalan Campus. The researchers aim to determine the extent of effect of internet games to their social behavior. The study was conducted using the descriptive-correlation method of research by which the researchers personally administered the question to the students with the sample size of 50 study participants. The study resulted in data and findings determined that the extent of effect of internet games in terms of its positive and negative effect is moderate. The significant relationship between the effects of internet games to the social behavior of freshmen criminology students of UMBC was tested below 0.05 level of significance. There is a significant relationship between the effects of internet games to the social behavior of freshmen criminology students and the demographic profile when analyzed by age and number of hours played. Based on the findings and conclusions, the researchers recommended that the UMBC administration must conduct orientation to the students and the professors must guide, discipline and educate the students about the effects of internet games on an individual’s social behavior.en_US
dc.language.isoenen_US
dc.titleEffects of internet games to the social behavior of freshmen criminology students of UM Bansalan campusen_US
dc.typeThesisen_US


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