A gamer's mind
dc.contributor.author | Tanudtanud, Gio | |
dc.date.accessioned | 2025-07-11T00:48:51Z | |
dc.date.available | 2025-07-11T00:48:51Z | |
dc.date.issued | 2019-10 | |
dc.identifier.uri | https://repository.umindanao.edu.ph/handle/20.500.14045/2004 | |
dc.description | In Fulfillment of the Requirements for the Degree of Bachelor of Arts in Mass Communication | en_US |
dc.description.abstract | The inside of a video gamer’s mind in the academe and society today has become an important topic for students and video gamers in learning the complexity of video games and how video games affect the mind of a video gamer. Since the media today has been blaming video games for aggressive behavior or pooracademics, this study identifies how the mind of a video gamer works and what video gaming does to the mind for both a video gamer and a non-video gamer. The researchers have produced a film output from a creative works method that will help emphasize the research and what the research is trying to present. The results of this study were from a conducted interview of two video gamers that would help explain further of what video gaming is for them and what benefits or disadvantages do they have from playing video games. | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | College of Arts and Sciences Education | en_US |
dc.subject | Video games | en_US |
dc.subject | Computer games | en_US |
dc.title | A gamer's mind | en_US |
dc.type | Thesis | en_US |
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Undergraduate Theses [620]
Undergraduate Theses of University of Mindanao Main Campus